Disc Buying Guide – A Beginners Guide to Disc Golf

Beginners Guide to Buying Frisbee Golf Discs

When you realize that there are hundreds of different disc golf discs with infinite variations of plastics, weights, and colors, purchasing discs online can seem overwhelming. Whether you are new to disc golf, want to purchase discs as a gift, or just want to know more about specific discs, our online guide will help you determine the best golf discs and make it easy to purchase them from InfiniteDiscs.com.

Frisbee Golf? Disc Golf? Frolf?

The first thing to know about the flying objects thrown at chain-filled baskets is that they are known as discs, not Frisbees. Although Frisbee is the generic term that many of us grew up with, Frisbee is a registered trademark of the Wham-O toy company. The discs used for disc golf are specifically designed for that sport. We call those smaller diameter, faster and further flying objects, discs, golf discs, frolf discs, or, disc golf discs.

Types and Uses of Golf Discs

There are primarily four different types of golf discs: distance drivers, fairway drivers, midrange discs, and putters. For new disc golfers, it’s the distance the disc provides that matters most.

While any disc can be used for most shots (some better than others), discs are primarily classified by how fast they “fly” – or cut through the air.

  • Maximum Distance Drivers: Discs are classified as distant, or maximum distance drivers when they are able to cutDistanceDriverProfile through the air at very high speeds. These discs have the potential to go very far — in excess of 400 feet, when thrown with the right power and technique. When not thrown properly, these discs lack control, get less distance, and lead to frustration. Maximum distance drivers have thick rims (2.1cm or greater) and a speed rating of 10 or higher.
  • Control Drivers: Control or fairway drivers are discs that just don’t travel as fast as distance drivers potentially can. In general, fairway drivers have thinner rims, are more stable, can fly straighter, and are easier to control. Many of the ControlDriverProfilediscs currently classified as “fairway drivers” are the power discs of the past. As disc golf technology and innovation continues to improve, the distance these older discs can fly is less impressive. With that said, for beginning disc golfers, fairway drivers will usually perform better than the max distance drivers.
  • Midrange Discs: Midrange discs are slower flying and have rounded, less aerodynamic edges. Some midrange discs can fly almost perfectly straight. Like fairway drivers, many midrange discs are just older discs that used to bemidrangeproflie considered distance drivers. Midrange discs are designed to give maximum control and accuracy without sailing past the target. It’s not uncommon for experienced disc golfers to tee off with midrange drivers, or even putters.
  • Putt and Approach: Putters are the slowest flying disc golf discs. They are usually easy to control and won’t go too far. Compared with drivers, putters almost always fly very straight.  They are good for not just landing in the basket, but PutterProfilealso for approach shots– landing close to the basket to set up easy putts. If you’re looking for a disc that will fly straight without a big end of flight fade, you may want to consider throwing a putter.

Disc Golf Flight Paths

Innova set up a system of flight ratings to help consumers determine how discs fly relative to other discs. Several disc manufacturers have adopted this rating system, for those that haven’t, we’ve implemented these flight numbers to help you better compare discs from different manufacturers. The Innova Flight rating system breaks the flight path into four categories, written in this order: Speed, Glide, Turn, & Fade.

Distance – Speed & Glide

  • Speed: Speed is the first rating discs are given in the Innova rating system. The fastest flying discs have speed ratings of 13-14, while slow, blunt edge discs have a rating of 1-2. Innova classifies distance drivers as discs with a speed rating of 8 and above, fairway drivers speed 6-7, midrange 4-5, and putters less than 3.

For new disc golfers, speed does not equal distance. A lightweight speed 6 disc will likely fly farther than a speed 13 power driver. Higher speed discs have thicker rims and are harder to throw accurately.

  • Glide: Glide is a discs ability to stay in the air. Discs with higher glide numbers will generally fly farther than discs with lower numbers. Glide is good when you’re going for distance, but  can be a bad thing for putts and approach shots. Overshooting the basket is often worse than not throwing far enough.  Glide ratings are between 1 and 7; discs with a glide ratings of seven will maintain loft longer.

Stability – Turn and Fade

Stability is the ability discs have to fly straight. Most golf discs have the tendency to curve to the left for right hand backhanded throws. Depending on how hard you throw, discs behave more or less stable. For new disc golfers, even discs classified as “understable” will still tend to be “overstable” until throwing speed is improved.

Discs that curve to the right are known as “Understable,” discs that fly mostly straight with a minimal gradual fade are “Stable“, discs that fade to the left are “Overstable.” On our site we have also classified discs that have very high fade rates, meaning they have a monster fade way left,  as “Very Overstable.”

  • Turn: The third rating is known as turn. Turn is the tendency for discs to curve to the right in the early portion of the flight. For new disc golfers, understable discs with high (negative) turn ratings provide maximum distance as they aren’t pulled left as quickly as overstable drivers. Players whose maximum throwing distance is less than 200 feet, likely won’t notice any turn or “understableness” in the flight paths of these discs, as all throws will fade to the left unless they choose “Very Understable” discs.
    Once players get more speed and power in their throws, understable discs “turn” or start curving to the right at the beginning of the flight before fading to the left at the end. On powerful throws, this turn is so hard that discs actually turn over and crash into the ground without fading back.
  • Fade: Disc golf discs stability is determined by the both the “turn” and “fade” ratings. Turn is rated from 1 to -5, with -5 being the most understable rating. While these discs turn to the right when traveling at high speeds, they still “fade” to the left at the end of the flight when the disc slows down. This rating is known as “fade.” Fade is the last number in the flight ratings. A disc rated 11/4/0/4 would have a very high degree of fade. This disc would fade to the left approximately 80%.

Some discs have very high turn ratings and significant fade. These discs actually fly in an “S” pattern, and while they aren’t stable and don’t fly in a straight line, the net effect is that they land approximately where you aim. The most “stable” discs have ratings like 4/5/0/0. The 0’s indicate that the discs won’t turn or fade much.

Is it stable or overstable? What does “more stable” mean?

Many disc golfers use the term “stable” to refer to overstability, or a discs ability to resist high speed turn. When they say, “that disc is really stable” they are saying the disc is very overstable.

The flight ratings on our site are entered as determined by the manufacturer and/or our reviewer given flight ratings. With each disc review, our reviewers rate what they think the flight ratings are which then factors in the displayed flight ratings.

Discraft Stability Ratings – The 5th Number

Discraft Flight Numbers 5th NumberDiscrafts flight ratings have an additional 5th number that is an indicator of stability. Discs that have a tendency to turn to the right have a “-” (negative) stable rating.

Straight flying discs are rated at “0,” and highly overstable discs have positive ratings between .5 and 3.

While overstable discs are designed for ultra power throwers, they do have a place for beginners for shots that need a very sharp curve around trees or other obstacles.

Choosing Plastic Type:

The plastic type you choose has an impact on the way discs fly, especially as discs wear over time. Different plastics also vary in the  feel of the  grip, which affects the throwing release.

While there are technically dozens of different plastics made by different disc manufacturers, the major players, Innova, Discraft, Latitude 64, Millennium, Discmania, and Westside, use plastic blends that are very similar (in some cases exactly the same).

  • Basic Plastics: (DX, Pro D, D-Line, Prime, Retro Line)  – Innova and Discraft (the biggest U.S. disc manufacturers) offer some of the least expensive discs on the market, mainly because they come in very low grade plastics. Their low grade plastics offer a good grip, but the discs wear quickly. Discs made with Pro-D and DX plastic get scratches and nicks very easily. This external damage makes disc become less stable over time. One power throw into a fence can leave a major flight altering impact.

While we don’t recommend the basic plastic lines for drivers, discs in these plastics are usually adequate for more durable putters and midrange discs that aren’t thrown with as much force. It is also nice to have a few cheap drivers when disc golfing near hazards where you have a good chance of losing a disc.

  • Middle Grade: (Pro, P-Line, Elite X, Millennium Standard, Latitude 64 Recycled, Biofuzion, Sure Grip) – The least common plastic used for golf discs is the middle grade used in the Innova Pro, Discmania P-line, or Discraft Elite X. Millennium’s standard plastic comes in a similar plastic grade. Mid grade plastic is more durable than the base lines, but your disc may still be in danger if  you throw it into a sharp tree limb or brick wall. Discs in this plastic are more expensive than the base grade, but less expensive than the better plastics. While some discs are only available in mid grade plastics, most disc golfers choose to either go cheap, or go for premium plastics.
  • Ultra Durable: (Innova Champion, Discraft Z-Line, Discmania C-Line, Latitude 64 Opto-Line, Westside VIP, DD Lucid, and Millennium Quantum) – Most of the major disc manufacturers offer an ultra-durable plastic. This plastic is smooth, clear, and very hard. These discs can take the abuse of rough courses and their flight paths remain relatively steady. The disadvantage of the durable plastics is that they don’t offer the grip that other plastic grades provide.
  • Ultra Light: (Blizzard Champion, Zero-G, Opto-Air) – Some disc golf manufacturers create ultra light weights. Lighter weight discs allow for more distance, especially for newer players. Advanced players typically don’t like the ultra light discs, and feel out of control when throwing them. The ultra light weight discs can travel a greater distance, and the current distance world record was made with a 134 gram Innova Blizzard Champion Boss.
  • Premium Plastics: (Innova Star, Discmania S-Line, Millennium Sirius, Discraft ESP/Titanium, DD Fuzion, Latitude 64 Gold Line, Westside Tournament, Legacy Icon) – The major disc brands all offer a premium plastic that provides outstanding durability and an excellent grip. These discs are more expensive, but provide optimal performance and control.

There are several different plastic variations that other manufacturers also produce including ultra soft putters and discs made of rubber. MVP, Axiom, Latitude 64, and Innova also manufacture “overmold” or “double mold” discs where the outer rim has a different plastic than the inner core.

Choosing Disc Weight

Disc golf discs come in a variety of different weights. Most discs weigh between 165 and 175 grams. Some discs also come in special plastic blends designed to weigh less. The Professional Disc Golf Association regulates how heavy a disc can be based on the discs diameter. Midrange discs generally have wider diameters and so are more likely to come in weights exceeding 175grams. Most Drivers and Putters are only PDGA approved up to 175g. Just because a disc may not fall in the PDGA weight limits doesn’t mean you can’t throw it, it simply means you can’t throw it for santioned tournament play. For the approved weight of each individual disc, check out the PDGA tech standards.

Lighter weight disc flight paths are generally more understable and more likely to turn over. Heavier discs are going to be SortbyWeightmore overstable and less likely to turn over. For beginners, youth, and players with slower arm speeds, lighter weight discs are generally easier to throw and will provide more distance.

When ordering discs on our site, you can find discs by  specific weights using our advanced search, or sort by weight within each disc model.

Choosing Color

Golf discs come in a variety of different colors, usually bright. Light colored discs are great for playing on green grass courses, but not so great if you are playing on dead grass or rocky terrain. It’s nice to have a variety of different color discs so you can quickly grab the disc you want out of your bag.

When ordering discs from InfiniteDiscs.com, you can see pictures of the actual discs you will be purchasing. Note that the color of the disc may appear different than the actual disc you receive due to variations in appearance in different device screens.

Disc Dimensions

Under each disc description on InfiniteDiscs.com, we provide the basic disc dimensions:

  • Diameter: This is the diameter of the disc from rim to rim. Most golf discs don’t vary much and are generally between 21 and 21.4 centimeters.
  • Height: This is how tall the disc is. Faster discs generally have less height. The average distance driver is 1.65 centimeters tall, the average fairway driver 1.77 centimeters, average midrange 1.97 centimeters, and average putter 2.11 centimeters tall.
  • Rim Height: The rim height is measured on the inside where you grip it. Tall discs usually have taller rims, but this is not always the case. It depends on the thickness of the plastic, and how much exterior curve the disc actually has.
  • Rim Width: This is also known as “Wing Length” and refers to the width of the disc’s rim. Faster discs typically have wider rims. The PDGA has set a limit so that rim width can be no thicker than 2.5 centimeters. Knowing the rim width can be very important for comfort of grip. Disc golfers get used to certain widths and like to find other discs of similar size. Discs with very wide rims can be hard for many disc golfers to control. Of the discs we sell, the average rim width for distance drivers is 2.11 centimeters, 1.67cm for fairway drivers, 1.27cm for mid range discs, and .98cm for putt and approach discs.

Disc Extras

    • Dyed: Our advanced search allows you to sort by a variety of different options. One of them is to find dyed discs. In the “color” section. Some discs are dyed with a unique design, which typically resembles a tie-dye pattern, we also offer Dye Max, Deco Dye, or Super Color discs that are classified under dyed. These discs come in wide a variety of colors, so the nice thing about InfiniteDiscs.com is that you can see the actual disc pictured that you will purchase. Some discs are dyed multiple different colors, other dyed discs have just one color in different shades and intensities. Dyed discs are always coveted during a round of play, and many different plastics are dyed. The main manufacturers have a greater variety of dyed discs available. Custom dye patterns are not available from Infinite Discs yet. In some cases, the custom print provided by the manufacturer is removed when the disc is dyed.
    • Glow-in-the-Dark: These discs are a must when heading out at night. The only drawback is that the glow-in-the-dark plastic needs a “charge,” and is charged only by light. So if you have been keeping your disc in your dark bag and then pull it out for a round of night play, you’ll have difficulty finding it. It is best to shine a light directly on the glow in the dark disc directly before throwing.
    • Float in Water: Floating discs are another must have when making a precarious shot near a water hazard – especially a murky water hazard. Warning floating discs also float in flowing streams, where the floating characteristic can actually play against you – as you watch your disc float away into unreachable territory. For flowing water, a floating disc is not usually the best choice.
    • Beaded – Many discs, especially putters, have a “bead” or a small bump around the bottom rim. The bead helps the putter keep its flight characteristics for longer, and enhances feel to give you more confidence in making your putts. If you are looking specifically for a beaded disc, this sort is also available in our advanced search.

Skill Level

Our advanced search allows you to search for discs recommended specifically for players of different skill levels.  To sort by this criteria, simply select the “skill level” option on the far right of the advanced search.


    • Beginner/Recreational: Most of us who play the game seasonally fall into this category, whether we would like to admit it or not. Beginners are the casual players who head out to the disc golf course from time to time just for some fun. While many beginners claim a great throw and a great game, they most likely have never eclipsed the 250′ foot throwing mark. Beginners have established their own technique and could typically use a few pointers from a pro. Beginners throws typically have less snap on them, thus limiting the distance of their disc flight. Beginners are also a bit more of loose cannons when throwing. Although they have some amazingly accurate shots, many of their shots also end up way off target.
    • Intermediate: A large lot of us are also in this category. Many intermediate players are found in their local leagues and may occasionally end up even-par after a round of tournament play. Intermediate players typically throw over 250′ and may occasionally have throws that sail close to the 400′ mark. Intermediate players have developed some technique, but have not yet mastered it. Intermediate players also typically have a small variety of throws which they can refer to in different situations. Accuracy is there or still developing for many intermediate players.
    • Advanced: Advanced disc golfers typically drive more than 350′ consistently, own dozens of discs, and carry at least 15 during the average round. Most advanced disc golfers regularly play in organized disc golf tournaments.
    • Professional/ Open: Where few of us are, and many of us aspire to be. 400′ throws are not uncommon among the professional players, many of whom are capable of launching 500′, or even more. Professional players are in a league of their own, aka “open,” and many have developed their own style. A professional player’s disc will fly  differently than an intermediate player because they have mastered technique and snap, showing ability to bounce, turn and fade their disc as precisely the right moment.

Disc Ratings

DiscRatingsEvery disc is given a rating by our bias users, as well as our bias selves. Every disc performs slightly different for every user, and slightly different on any given day. These ratings are then suggested to be taken lightly. Many reviewers only rate the discs that they like most, so most discs tend to have very high ratings.

You may be inclined to shop for a disc that does well with others, but keep in mind that you may find that your favorite disc is rated as 3 stars by others.

The guideline for reviews is as follows:

  • 1 Star Rating – Horrible Disc
  • 2 Star Rating – Below Average
  • 3 Star Rating – Average Disc
  • 4 Star Rating – Above Average
  • 5 Star Rating – Must Have Disc

Feel free to rate the discs as you feel they perform, and remember, users who rate discs earn points towards free merchandise!


  • Discraft Stratus X ~
    As a novice player (RHBH) this was one of the first discs that I was able to throw on a dogleg to the right. I would throw hard and flat and the disc would take a nice turn to the right ~ as a RHBH newbee most throws were going left so it was a great help to my game to be able to make that righthand turn. So until you learn the proper Anhyzer throw try an eliteX Stratus by Disccraft.

    • Discraft has added to its arsenal of understable discs in the five years since Don posted his Stratus review. The Archer (currently available in Z and Big Z plastic as well as in ESP as the 2016 Discraft Ace Race disc) is a premium-plastic version of the Stratus. Also check out the Meteor (available in Z, ESP and Glow plastic) for a steady controlled turnover shot.

  • Hi Don,

    Thank you for your review! The best way to write about the roadrunner is to put your review on the Roadrunner product page – that can be found here: https://infinitediscs.com/discraft-stratus/.

  • stephen volbruck (lizard)

    The 2007 Discraft ace race prototype disc that became the Impact is one of the most important discs in my bag. Its has fairway driver distance with Mid-range disc control. It flies strait with just a slight fade when you rip it flat and low. It will hold a anhyser throw to the end of its flight. Best of all if you throw it with a high hyser it will bomb at the basket like a pro. I grab this disc before i even think about grabbing the Buzzz in my bag.

  • stephen volbruck (lizard)

    I don’t have a “Big” arm . But yet one of the most thrown Disc off the tee pad for me is a Discraft OS Nuke. I started Flicking for distance but found that as I was getting better at the flick I was flipping every thing over. So I got a Z plastic Nuke and that solved that problem to a point. But living here in Kansas with high winds I needed some thing even more stable that could turn back to the right and not head into the wind. Along came the Discraft Z Nuke OS and what a differance. I release this disc with a high anhyser and even in a 30 MPH wind that disc will turn back over and finish to the right . I also use this disc if I absolutly need to go to the left. I just throw it back hand with a little anhyser and let it do its thing .Great Disc.

  • stephen volbruck (lizard)

    You want a sticky putter? One that will grab the chains like its got arms? Gateway’s RFF Wizard is the one for you. I have always liked my SS or SSS wizards and still do. But now when I grab a putter from my bag it seems to always be the Gateway RFF Wizard. Best putter out there.

  • stephen volbruck (lizard)

    When Discraft came out with the Avenger they reached out to a big variety of disc golf players. This disc is Great for the Novice because it’s not to stable that they can’t learn to control it. Its great for the Amateur player because it flys strait or hold any line given. Its also in some pro’s bags because they can flip it over and roll it with Confidence and with more speed than the old Stratus. The Discraft Avenger comes in most of the plastic lines and also comes in the 150 class and the SS which is less stable. I love this disc.

  • Discraft Buzzz. If you are just getting into disc golf, you may want to start with a discraft buzz. An all around disc that flies long and straight. As you get better you can adjust how you throw it and make it do more for you. I still am throwing the buzz a lot. It is such a good disc. When you get better upgrade the plastic to a softer but more stable crystal plastic…worth the money for sure…Team Buzz

  • Wow great information for the beginner disc golfer to understand some of the knowledge and disc golf lingo. WEll DONE!

  • I am new to disc golf, 67 years old and a bad wrist so I will never throw far. Since my technique is bad, I can not assume the discs are flying the way they are suppose to. What I can not find in all the information available is what speed disc to use if I throw around 170-200 feet with driver rated 12, 5, -.5, 3 and the weight is 166 grs. I feel the speed is too high. I have a INNOVA Beast-x with rating 10, 5, -2, 2 weight 145 and I throw it further 210-220 with wind. Should I go down to a speed rating of 8 or 9? I do realize all the variables involved and I do know there will be trial and error!!

    • I would recommend going down to fairway drivers and see how that works for you. Try something that is very easy to manipulate and without a high “turn” and “fade” factor to worry about, just to you can measure your technique without the disc trying to compensate for anything. For example, try a RIVER by Latitude 64. Get that to fly straight, and you’re on the right path.

      The Beast that you describe is great because of the -2,2 which equals zero. That means it should have an end result of landing straight in front of you if thrown correctly and at the right speed. Probably don’t go too much higher than that on speed.

      If you want to try something understable as a distance driver, just to see if it helps get you more distance with the slower arm speed, then tray a SAIL by DGA. I’ve seen people with shoulder injuries, slower arm speeds, etc. get that disc to fly quite a distance without having to release it with power.

      As for weight, stay in that lower weight range for now in the 150’s and 160’s. Only go closer to maximum weight if you feel like your are overpowering your discs. Of course, closer range discs are fine in heavier weights (often preferred that way) with your putters and mids.

      I hope that helps 🙂

  • Who is this ?do you even have any clue?

  • A suggestion for Infinite. Would it be possible to separate Beginner and Recreational as different skill levels (meaning five levels instead of four)? Nearly everyone progresses beyond Beginner within a few months of steady play. Often, however, people remain at the Recreational level for years (or forever). The skill difference between a Beginner who’s played a few times and an experienced Recreational player is probably at least as great as the difference between Intermediate and Advanced.

    Let me explain.

    I first touched a golf disc not quite a year ago and, despite being 65 (male/5’8”/150 lbs/smaller hands), now consistently and accurately throw around 225 ft (shaping either R or L at the end because I throw BH both L & R); hyzerflip understable discs; throw an accurate Annie turn when needed; can productively use overstable discs (longer with MVP Photon than Tesla, throw a Destroyer into the wind, love my Vibram Crag); routinely park 100 ft approaches; and putt pretty reliably from 15 ft in. In other words, after twelve months I’m way, way beyond what I could do after my first three months, when I was a Beginner.

    So, I’m Recreational skill level but wouldn’t call myself close to Intermediate (I play with Intermediates when we happen to be on the course at the same time). On the other hand, though my son and I first threw a disc on the same day last April, but he’s still an enthusiastic Beginner. He’s 30, 6 ft and athletic but I played 27 holes nearly every day all last summer/fall and 2-4 times a week through the winter (usually throwing multiple discs the first 18), while he’s now played a total of nine times ever. (I’m retired and accidently found myself living a 10 minute walk from a DG course; he doesn’t, plus work keeps him incredibly busy). He has a couple 300’ throws each time we play (FH with a 176g Archangel, which tells you about his extreme hyzer release angle!) but his approaches and putts often leave a longer second shot than the first. If we can play as often as we plan this year, he’ll probably be better than I by the end, and we’ll both be Recreational level.

    To sum up, beginners don’t have the concept of release angle down, can’t repeat the same body/arm movements and release motions dependably, nearly always borrow distance from understable discs (overstable quickly dives to fade), overthrow the target a lot, and have a great time! (I always did, from the first day). As they gain muscle memory through repetition and first start to S-Curve drives on purpose (as my 11 year old granddaughter is), they notice they are becoming less inconsistent, and improvement becomes rapid (for me, that ‘noticeably-better-every-time-out’ phase continued through about the first three months) but, not being able to purposefully manipulate release angle, don’t have many different throws.

    When all that changes, they suddenly notice they’re trying different lines on purpose (often successfully), and they’re not a Beginner anymore! My own Recreational-level enjoyment lies not in trying to beat someone else, but in creative shot-making, the discovery of what different discs will do in different conditions, and the feel of the throw (especially that occasional ‘Perfect Shot’).

    Going on, indicators of the difference (other than throws and scores) between Recreational and Intermediate might include:

    a) Intermediate regularly participates in organized play (as Infinite noted), competes in tournaments, and has a PDGA ranking. (Recreational player might throw just as much but not in competitively scored matches—after a year I’ve still never bothered to write down a score or mark a lie.)
    b) Intermediate player practices (field work, putting drills, etc). (When playing I make a lot of throws, often repeating the same shot with similar discs to build muscle memory or different discs to discover what they’ll do, but no purposeful reps or drills—I enjoy playing too much!)

    Bottom line, Beginners and Recreational players play and get better. Intermediate and up work to get better! (and if getting better is a goal, the second is a lot more effective. But it’s simply not my goal).

    That’s OK, I still buy lots of discs from Infinite and others (often zeroing in on discs that best suit my slow-arm but creative style), but it’s slightly annoying to always spend extra time describing myself in disc reviews. When I read reviews, I must guess what the reviewer means by “Beginner Friendly” and try to interpret recommendations considering my own (undefined by Infinite) skill level.

    So Infinite, please let me be an enthusiastic Recreational player (not a “Beginner, but…”) and let us all have a similar definition for that.

  • Trying to buy sp squall disc,cant go through

  • I am a RHFH thrower. My disc always end up going to he right when driving. I am looking for a disc that will end up going to the left. I need this for when the baskets are on the left hand side. What numbers do you recommend a disc have?

    • Hi Jose, the natural flight path for RHFH is for the disc to finish to the right. If you’re looking to get a disc that will go left you’ll need to look at “stable” to “understable” discs. Stability is a personal metric, as it takes into account your elevation and your arm speed. You’ll have to experiment with some discs to figure out what works best for you. A general idea to use is to figure out a disc’s stability is to add the last two numbers (turn and fade) together. The lower this sum comes to, the more understable disc is. For example, the Sphinx has numbers of 9, 6, -3, 1. Adding -3 + 1 becomes -2, suggesting this to be an understable disc, this will be easier to get it to move to the left and end left. While the Scepter has numbers of 9, 4, 0, 4. Adding 0 + 4 becomes 4, suggesting this to be an overstable disc, this would be extremely difficult to get it to move and stay left.
      You can also begin to throw the disc on an “anhyzer” angle (tilting the disc upwards/towards you while gripping it and releasing it on that same angle). Stable to understable discs will hold this anhyzer angle line for the majority of their flight if not all of the flight. Overstable discs will hold it for a moment before fighting back to fade to the right.
      Hopefully this helps, have fun out there!

  • Hi,
    My name is Megan Sparks. I teach K-5 PE to about 350 students. I have a passion for the outdoors as well as finding unique ways for the students to engage in fitness that are outside the traditional sports. I know if they find things like disc golf they can easily play this all their life and without an organized team. I recently introduced throwing a frisbee and disc golf etiquette to my students and they have loved it. The only problem is I only have traditional frisbees and those are very hard for them to throw very far. I would love to get a class set of 30 discs that we could explore more or a realistic disk golf throw. I didn’t know if you helped provide any discs to schools to help grow the game and interest of your sport.
    Megan Sparks
    Marshall Elementary School

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